The Idea / About LGIG

Eventually I want to start releasing my own games, I designed 'Lewis Gerschwitz Independent Games' to be a place to launch them from.

Ideally, LGIG will be for more than any game releases, incorporating with it all of my digital creations. No matter if it is; artwork, logo design, video, sound or games; they would all still fall under the scope of LGIG

Critical Data

A small project I started in the Uni holidays of June 2013. The game never really made it anywhere but I'd like to go back to the ideas, concepts and story I developed. Especially after I have finished learning Unity3D properly.

At the time, because I thought it would get further than it did. I made a facebook page for it, which still exists today and can be found here.


This page currently is a work in progress

This page is currently undergoing some major changes, check back soon!